Overview
A self-initiated scenario-based learning experience exploring Action Mapping principles through a fictional retail challenge. Learners act as consultants and improve customer footfall by making merchandising decisions across multiple store areas.
Challenge
Dreamland, a fictional retail chain, was experiencing declining customer footfall due to ineffective visual merchandising across key store areas. The challenge was to help learners identify and correct performance issues that directly influenced customer engagement.
My Contribution
Research and analysis
Action Mapping
Storyboarding
Visual design and illustration
Storyline development
Learning Approach
Action Mapping methodology
Scenario-based practice
Consequence-driven feedback
Performance-focused learning design
